Posts Tagged ‘macOS’

The complete cross-platform nRF development tutorial

In a previous blog post (The complete nRF Mac developmeent tutorial), I went over how to set up your nRF development environment using the NetBeans IDE on a Mac. The beauty with NetBeans is that it’s cross-platform and customizable to fit your needs. I had been using NetBeans for over a decade, so I was very comfortable…

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The complete nRF52 Mac development tutorial

The complete tutorial for nRF52 Mac development and debugging [Update] I published a more up-to-date version of this blog post that covers all three major operating systems (macOS, Windows, and Linux) using a different IDE. Check it out here: The complete cross-platform nRF development tutorial Today’s tutorial focuses on setting up the environment for nRF52 Mac…

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